Abrupt Change
Of Events
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| Suddenly things are not happening the way they were a moment ago.
Alliances switch, secrets are revealed, and new information surfaces.
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Added Animosity
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| The ill-will between characters grows past current levels. This
animosity can be openly expressed or harbored secretly in the heart.
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Bad Tidings
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| Someone gets bad news. It might affect play or it might be news
of distant and still important events. |
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Bizarre Coincidence
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| Two or more things come together against incredible odds. Old friends
(and enemies) run into you in the supermarket, you just happen to
have the rare item you need in your closet, etc. |
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Change of Heart
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| A character's feelings change and alter a decision. Pirates spare
prisoners and hassled innkeepers decide to make room for you after
all. |
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Double Jeopardy
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| Failure carries a double penalty. It could mean the normal penalty
doubled, but it could also mean a penalty in addition to the normal
one. |
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| Draw a Blank
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Emotional Release
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| Strong emotions are let out. What are the emotions, and what triggers
their sudden eruption? Is it a healthy release or a wild tempest?
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